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If I use append to import a Y character into a scene that has a Z character, there is a problem that the rigid body of the Y character's hair are released. How should I solve it?

On the contrary, if I bring Z character to Y character, rigid body of Z character's hair are released. (2.79 version is in use)

Here is the .blend file(.zip): https://drive.google.com/open?id=1OxKp8E6fcA_u-xjdAwHOKdEwA_wZJbaa

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