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I have made a cartoon eye using a lattice. When moving the eye individually, it works with the lattice fine. When I use a bone to move it (here is the tutorial I used https://www.youtube.com/watch?v=OItHr4VRP7M&t=4s) the eye stays in an ovular shape and moves that way. How do I fix it so when I rotate the eye, it will follow the lattice? Please help ASAP!!

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I guess you need to put the Armature modifier above the Lattice so that the Lattice works after the Armature.

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