I have an animation of model what is running on the spot. I copied keyframes and made it run all the time while the camera is moving. But I needed to make my character move the same distance as the camera does. I did it before with ctrl+p -> Make parent -> object, but it didn't work with this animation. What can I do? Thank you in advanceenter image description here

  • $\begingroup$ Change the parent type to bone and set the camera as a child of a bone for example the hip. $\endgroup$ – FFeller Apr 19 at 16:52
  • $\begingroup$ Error: no active bone... $\endgroup$ – User 1 Apr 19 at 16:57
  • $\begingroup$ try it in the object properties tab: imgur.com/a/RfXJLAz $\endgroup$ – FFeller Apr 19 at 17:03
  • $\begingroup$ Ok, I got it. I chose head as parent bone and now the camera looks right to the head of the armature. I am confused $\endgroup$ – User 1 Apr 19 at 17:17
  • $\begingroup$ You can move the camera after the parenting. Then it will follow its parent. $\endgroup$ – FFeller Apr 19 at 17:19

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