Can I get some help rigging with bendy bones? There is very little information out there for my set up.

Im trying to parent multiple bones to an empty in order to easily move entire parts of the body such as the upper body, the full arm ect. But I can't figure out how to do it without all the parts going all wanky on me and glitching out.

My bone set up is from this video, but instead I have 2 segment parts for the spine and arm. I can see he has an empty for the character so it must be possible.


Here is my file to maybe understand better what im talking about


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