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I'm trying to recreate a texture I created in V2.79. In that version I first created a colour using the material button, then I applied a cloud texture using the texture function. The result was an object that had a cloud effect on it.

The same features / buttons are present in V2.8 but they don't result in my object having a cloud texture. The cloud texture seem to be inactive. What is different / do I need to do something different to achieve the same effect?

Regards

Stephen

enter image description here

enter image description here

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  • $\begingroup$ Please post a picture! $\endgroup$ – FFeller Apr 16 '19 at 18:42
  • $\begingroup$ Hello. Picture has been added. $\endgroup$ – rocknets Apr 16 '19 at 21:44
  • $\begingroup$ I tought post a screenshot about the shader editor, or the material preset. $\endgroup$ – FFeller Apr 17 '19 at 5:32
  • $\begingroup$ Sorry. The above screenshot shows how I would have added the cloud texture in version 2.79. My expectation is that the cube should have a cloud like surface. regards. $\endgroup$ – rocknets Apr 17 '19 at 7:08
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It is a brush preset what you adjusted. Try to use the node editor. enter image description here

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  • $\begingroup$ How do I make it red with white, instead of grey and white? $\endgroup$ – rocknets Apr 17 '19 at 12:31
  • $\begingroup$ Found the answer. Connect 'colour' to 'subsurface' $\endgroup$ – rocknets Apr 17 '19 at 12:34
  • $\begingroup$ Just discovered. Only need to connect 'fac' to 'subsurface'. $\endgroup$ – rocknets Apr 17 '19 at 12:36

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