I want to know what's the best image format to use on textures that consumes the least ammount of VRAM during render.
I'm trying to render a scene in Blender 2.8 EEVEE but because of the textures, baking the IL takes a VERY long time and render times are around 10min mark.
I assume it's the textures that are causing this because the scene is only 1.5 million tris. But the vram consumption is 7GB but I only have a 4GB GPU (GTX970).
So I want to know which image file type will consume the least ammount of VRAM doing rendering.