I have a model with the material set up, but I wish to change an image texture on this model for each frame. In the past I have set up an image texture node and mix shader for each texture but this is time consuming.
I wish to automate the process a little and have it so that blender sets the number of frames to be rendered to the number of textures / image files in any chosen folder and for it to load each texture for each frame.
I believe this should be doable in python but I am rather new to scripting in python. Is anyone able to point me in the right direction for this?