I have been running into an issue with importing .svg files into Blender. I created a vector shown below in Illustrator and saved it as an SVG 1.1 with all base settings. I then try to import it into Blender with File > Import > .svg but every time the points that make up the X's of the eyes become distorted or squished. I am just confused that it is only the eyes that are messing up.
This issue is not like this question here, because I am not intentionally wanting my vectors squished to the side nor am I having trouble extruding the svg once imported. The problem I am stuck with is the fact that I want the X's of the eyes to be imported correctly and not squished above and outside of the main circle.
This issue is also not like the questions here or here. That is because these two problems are dealing with extruding and already imported .svg file. I problem I am experiencing is that my .svg file is not importing into my scene correctly as shown by pictures 2 and 3. I DO NOT want the two X's shown in picture 1 to be squished outside of the circle. I want them to import the exact same way as they are shown in picture 1.
Here is the .svg file.
I really do appreciate all the help I have received with this question so far, however, none of the suggested duplicates are similar to the issue I am experiencing.
Thank you so much in advance!