0
$\begingroup$

I'm searching a way to append a World in blender Python. I read the reference in How to Link/Append a data-block using the Python API? but that is for group append. is there a way to make that work for world append.

sorry for rip english

$\endgroup$
3
  • $\begingroup$ In the accepted answer to linked question above quote "It's basically the same for objects" It's basically the same for worlds $\endgroup$
    – batFINGER
    Apr 14, 2019 at 8:25
  • $\begingroup$ I figured out after squeezing my brain.. thank you for the answer $\endgroup$
    – ahmad
    Apr 14, 2019 at 10:46
  • $\begingroup$ @ahmad any chance for comment with explanation how ? I did the same thing as I do with lights/matterials but no luck. $\endgroup$
    – Dariusz
    Jun 15, 2020 at 22:39

0

Browse other questions tagged .