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I'd like to invert the behavior of the mouse movement when R+R rotating so that when I rotate a sphere from the inside, the sphere follows the cursor rather than going in opposite directions.

I've tried to constrain the sphere to an empty with a "Copy Rotation" and check "Invert" in the right boxes but it only works as long as I don't change my view orientation.

Is there any way to achieve what I want regardless of the view orientation?

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