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Really new to Blender still and am working on a teddy bear. In attempting to seperate the nose form the rest of the mesh (I didn't want hair on it, I managed to also select and seperate parts of the arm, too - resulting in these accidentally selected faces missing hair. enter image description here enter image description here

Is there any way that I can get reattach these faces to the main mesh, so that they can benefit from the hair emitter and clean up my workflow?

Attaching my blendfile incase anyone wants a crack at it.

Cheers in advance.

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  • $\begingroup$ Easiest way is to join both objects (if those separated faces are in different object) and then select all and remove doubles (hotkeys depend on Blender version). If mesh is unwrapped that might break UV map, then better to merge verts manually $\endgroup$ – Mr Zak Apr 13 '19 at 16:41

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