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What did I do wrong, that Blender do not renders all objects?

I can see everything in the 3D rendering viewport, but when I render my scene, the closest objects are missing. In the camera settings I toggled clipping back and forward, but it doesn't matter.

Does somebody have a clue?

rendered3D view

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  • $\begingroup$ Found the solution. Had to select objects and in Edit mode > W > Clear all restrict render. And now it renders properly! Don't know why and how. ha $\endgroup$
    – tija
    Apr 13, 2019 at 7:30
  • $\begingroup$ You could write this as an answer and mark it as accepted so that this question is answered and closed. Keeps things cleaner than having a bunch of unsanswered questions that are in fact solved. $\endgroup$
    – Ignatiamus
    Apr 13, 2019 at 7:46

1 Answer 1

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Found the solution. Had to select objects and in Edit mode > W > Clear all restrict render.

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