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I am translating a list of objects but I only want the translation in the x,y,z plane to occur during frame one then after frame one the translation to happen only in the x,y plane.

Any help is appreciated.

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I found a way to create the numbers that I needed. I created a line of vertices that were in the z range that I wanted, then made sure the vert count was equal to my particle count. I then iterated the vert locations through the loop and separated the z values and reinserted them into the translation data. Thank you for all the help and suggestions. They looked viable just a lot more complicated.

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  • $\begingroup$ I guess you do not need to make sure the vert count is equal to the particle count, loops will only iterate through the shortest list. I just need to make sure the vert count is >= the particle count $\endgroup$
    – Nburgess
    Commented Apr 13, 2019 at 15:21

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