Today, I created a scene in blender having glass table modeled. And everything had materials( The legs of table were steel and the 'Glass Table Top' was glass). I applied texture with Normals, Gloss, AO, etc. to the plane on which the table stands.
I switched to rendered view in 3D Viewport and it came up excellently. But when i render it in UV Image Editor( The default render buton) The textures were missing but the materials were intact. Can Anyone pls help me out? The Image: