Have a question regarding dynamic simulations in blender 2.80 eevee. I have a canvas from a plane 40x40m with 100 subdivisions, smooth sade and subdivision level of two.
CPU: AMD Threadripper 1950x 3.5 GB, 32 Threads
RAM: 64GB 3200
GPU: 2 X GPU 1080 TI 11GB
When I press play to simulate an dropping sphere in the water(the plane that has dynamic paint on it) is moving slower than a snail.
What could be the problem? Is there an workaround? Actually any simulations are going slow on my PC. What's wrong with my blender config, or hardware config?