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I was watching Six Major Paris, and noticed a looped animated background they use for shoutcasters' scene, and just wondered how it made using Blender?

The looped animation is here: https://youtu.be/mX-N4aIBrXQ

Thank you

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    $\begingroup$ I'm voting to close this question as off-topic because it is not about Blender $\endgroup$ Commented Apr 10, 2019 at 10:18
  • $\begingroup$ I think there is a plane, and some low-poly meshes that are changed by some shapekeys $\endgroup$
    – moonboots
    Commented Apr 10, 2019 at 10:21
  • $\begingroup$ sorry, i was meant to ask about how to build something like this in blender $\endgroup$ Commented Apr 10, 2019 at 10:35
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    $\begingroup$ If the link goes down, then the question will not make any sense. Please edit it to illustrate it with pictures and detailed explanations. $\endgroup$
    – Leander
    Commented Apr 10, 2019 at 12:05

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Hmm... the way I would make an animation like that is to have a plane with an object poking through it. The object poking through it would then have a number of shape keys assigned to it and I'd slowly cycle from one shape to another over the course of the animation using the shape keys.

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