I am failing on a embarrassing challenge. I am trying to create an actually pretty simple form, but I cant finish my work without distortion on my mesh.
This is the object I am working on.
So far I tried different strategies, but I have always the same issue:
As you can see, the Boolean modifier and all my other attempts failed.
The problem is the overlapping mesh obviously, but I don't know how to fix it. My best attempt so far was to make the whole object from only 1 curve:
But then my Circle looks a not really symmetrically. And if you look closely enough you can still see a little shadow/distortion on the point where the curve hits herself.
Is there a common known workflow or something to help me finishing my project?