I made a door in Blender out of cubes that I resized via 'N' -> Dimensions. Now when exporting the door as glTF2.0 and using it in THREE.js the scale is not 1, 1, 1. I need the exported size to be standard (1,1,1). How can I achieve that?


marked as duplicate by Leander, metaphor_set, Duarte Farrajota Ramos, Sazerac, cgslav Apr 10 at 23:06

This question has been asked before and already has an answer. If those answers do not fully address your question, please ask a new question.

Browse other questions tagged or ask your own question.