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How can I create a clay (in a Play-Doh style) material like the one in the image below?

Play-Doh

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  • $\begingroup$ @metaphor_set Thank you for the editing (also the title included!). ✨ $\endgroup$
    – 22melloja
    Apr 8, 2019 at 22:29

2 Answers 2

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Something like this might be a good start.

play-doh

node setup

Two Voronoi textures are distorted by two noise textures, each Voronoi texture controls a color ramp with a few different colors.

The results are mixed together and get even more distorted by another noise texture. The Mapping node at the start controls the general direction of the clay strains.

Link to the .blend file:

You can play with all the values, maybe you get even closer to what you want.

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  • $\begingroup$ RIGHT. I'll use this for my project. $\endgroup$
    – 22melloja
    Apr 9, 2019 at 12:25
  • $\begingroup$ This is so unexpected. Thank you very much. $\endgroup$ May 7, 2019 at 14:05
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3d model the basic design, then subdivide in Edit mode then sculpt and click any options (clay is recommended) to give it smooth shading. If you don't want square holes, then just use the Boolean modifier to make a hole using a cone or a cylinder, then texture it with vertex paint or UV unwrap it with the image that you have and you're done!

P.S.: I made a video in it I can send it to you if you want.

Here's my end result:enter image description here

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