2
$\begingroup$

how to only origin rotate ? The object will remain in place. I want it in the picture example.

enter image description here

enter image description here

$\endgroup$
  • $\begingroup$ There is no picture example. Please use the edit link below your question to add a correct link to the image. $\endgroup$ – metaphor_set Apr 8 at 14:48
  • $\begingroup$ Please use the builtin tools for image upload in the toolbar, not external hosting sites $\endgroup$ – Duarte Farrajota Ramos Apr 8 at 14:54
  • $\begingroup$ Ok I fixed pictures $\endgroup$ – Emresp Apr 8 at 15:46
  • 1
    $\begingroup$ You were not supposed to remove the question. Now this whole thread has become useless. Please take the tour and read what Stackexchange is all about. $\endgroup$ – metaphor_set Apr 18 at 12:23
2
$\begingroup$

What you really need to do is rotate the mesh without changing the rotation of the origin, you can either rotate the object then apply the rotation as Josh said in his answer, and after that rotate the object again to the desired orientation of the origin, or rotate the mesh in edit mode, the origin will remain unchanged in this case, then in object mode do the last step.

$\endgroup$
2
$\begingroup$

If you want the origin to rotate 90 degrees on X axis, in object mode press R followed by X then -90 Enter, then Ctrl + A (Apply Rotation), then R followed by X 90 Enter.
replace X with Y or Z depending on what axis you need, -90 is the degree of rotation replace that too with whatever value you need.

$\endgroup$

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.