I would like to pose my armature using the 3D cursor as pivot point. However, the bone rotates around its own center, even when I set its origin to 3D cursor. I also tried parenting this bone to another bone that I put in the rotation center. However, my bone of interest steadfastly rotates only around its own geometrical center.
How do I get it to rotate around the 3D cursor?
Edit: It is actually a chain of B-bones. It works for the bone that is highest up in the hierarchy, but not for the rest of them.