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guys fairly new to blender and I ran into some trouble...

I worked really hard on an animation saving each keyframe via LocRotScale However now I want to change the object size but I can't... Is there any way I could change LocRotScale to LocRot without losing anything else in my animation?

PS: in the image in the dope sheet panel, it says LocRot... that's because I tried to fix it because previously it said LocRotScale and I thought I could change it by getting rid of Scale in LocRotScale but It didn't work :(

enter image description here

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  • $\begingroup$ In future, please don't just add random tags to your question, instead, read the tag descriptions and check that they are actually relevant. $\endgroup$
    – Sazerac
    Apr 8, 2019 at 4:49

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You can remove separately the scale keys in the dopesheet.

enter image description here

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