This is the .blend file I'm working with

I created this model with a processing sketch that translated colors into volumes. Now I'd like to have a rain of cubes, having the cubes to land in their proper position to build the batman image. How can I do this? animation node? collisions?Render of attached object

  • $\begingroup$ Why can't you just animate them to fall to those positions. What have you tried? $\endgroup$ – Omar Emara Apr 8 '19 at 7:33
  • $\begingroup$ I've tried adding gravity to the object, but I want the cubes to fall not all at once. I could animate them manually, but it's hundreds of cubes. $\endgroup$ – Alan Estrada Apr 10 '19 at 0:02

You can evaluate a Delay Falloff and use a multiple of the output as the z location of the objects as follows:

Node Tree

You may also randomize the order using the Offsets input.

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