I've been working on a character model, and all seems well during a single session. However, after exiting and restarting blender, my model is scaled several thousand times larger than it was when I saved it, and the pose always defaults to this strange pose:
When it is supposed to look like this:
I can still use "ALT+G" AND "ALT+R" in pose mode to fix the pose issue, but "ALT+S" does not fix the scale issue. And in object mode, when I try to scale the model and armature back to the original size, the changes are not saved the next time I re-open blender (the pose reverts to the undesired pose as well). Even if I goto "object> apply> Location / Rotation / Scale."
Any help would be much appreciated. Thanks!