I've tried this using the remesh modifier with cubes and looks great, but it loses the texture/coloring, and the cubes aren't perfect, the cubes aren't at same size and position on a 3d grid.

The cubes must be all the same size, and the positions be align by the cubes size. The texture/colors and uv must be made from views(front,back,left,right,bottom,top) and pixelated interpolating colors.


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