How to bind a model to an armature?

My pose mode simply does not move the body, I tried weight painting and everything but it just does not move. It's a simple creation, just a body made simple...

I looked at some other people is works and all, all it seems to do is press CtrlP > Automatic Weights but it does not move the body still.

Something I noticed is when I use Automatic Weights it creates many Vertex Groups called Bone.XXX, but those groups are not assigned to anything. Should I find a way to assign them?

• This is likely a problem specific to the particular set-up (an option incidentally disabled that turns off deformation for instance), please upload your .blend to pasteall.org and add the link to your question. Jul 1 '14 at 10:40
• i posted it the site but i didint fin a whey to put the link to the question its posted as Bones problem Jul 1 '14 at 15:58