My pose mode simply does not move the body, I tried weight painting and everything but it just does not move. It's a simple creation, just a body made simple...

I looked at some other people is works and all, all it seems to do is press CtrlP > Automatic Weights but it does not move the body still.

Something I noticed is when I use Automatic Weights it creates many Vertex Groups called Bone.XXX, but those groups are not assigned to anything. Should I find a way to assign them?

  • $\begingroup$ This is likely a problem specific to the particular set-up (an option incidentally disabled that turns off deformation for instance), please upload your .blend to pasteall.org and add the link to your question. $\endgroup$
    – CodeManX
    Jul 1 '14 at 10:40
  • $\begingroup$ i posted it the site but i didint fin a whey to put the link to the question its posted as Bones problem $\endgroup$ Jul 1 '14 at 15:58

Should I find a way to assign them?

Yes. If the vertex group option is checked:

armature modifier

You can use the weight paint mode to change the weights of the active vertex group (current selection in the properties panel): weight paint

Assign/Remove the selected vertices to/from the active vertex group in the properties panel: vertex group properties panel

and change their weights in the viewport: viewport edit mode


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