I'm in texture paint mode, when i zoom in to some detail area then rotate view won't rotate around on that focus area. I mean that detail won't stay in the center while i'm rotating the view.
Ussually the dirty trick is to give one stroke of paint at any area where i want it to be on focus. This is just to register that area. Then i will undo the stroke. Now i can rotate around that specific area properly. Is there any better way to do this ?