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When I try to rotate a bone on the arm the chest armor deforms as well. I looked around and couldn't find any answers, any help?

Also I did check weight paint and there is no reason the chest should be pulled.

enter image description here

enter image description here

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  • $\begingroup$ Please upload the file. $\endgroup$ – Jackdaw Apr 2 '19 at 17:06
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    $\begingroup$ sometimes the mesh appears blue but nevertheless there's an influence, you should select your chest armor and go in the Properties panel > Object Data > Vertex Group, then select the group that have the arm bone name and press Remove $\endgroup$ – moonboots Apr 2 '19 at 17:55
  • $\begingroup$ I started deleting vertex groups and this started to work, i got some decent results. But when I delete the arm vertex group i can no longer deform it. I probably shouldn't have merged the armor into a single object..im gonna try seperating them out and see what i get $\endgroup$ – Matthew Barbarito Apr 2 '19 at 18:14
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I found the solution thanks to moonboots, i had vertex groups linked to the wrong bones. Thanks!

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