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I’m wondering what’s the easiest approach to creating offset animation on a number of objects. By that I mean having a range of objects where each object follows the rotation of the first object with an offset of a few frames per copy, preferably linked to the original animation, so changing the animation for all objects is easy.

If an add-on like Animation Nodes or Animax is the best way to go, I’ll install that, but I’d prefer to do it without add-ons.

Thanks.

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  • $\begingroup$ You could do it with NLA or using the Offset value of the Follow Path constraint, but, it depends on what you mean by "each object follows the rotation of the first object", it's a bit vague, perhaps show a drawing? $\endgroup$ – moonboots Mar 31 at 12:24
  • $\begingroup$ You can try to create the parent child chain. Uncheck inherit location to only inherit rotation, and then use the parent offset. (untested, not on a computer right now) $\endgroup$ – Leander Mar 31 at 12:25
  • $\begingroup$ Thanks for your comments, appreciated. @moonboots: I mean a row of objects, where the rotation of the first one is replicated in the other ones, but with a delay. Leander: Do you mean the Slow Parent option that was present in Blender prior to 2.8? I've been solely using 2.8 for the project thus far. $\endgroup$ – Metin Seven Mar 31 at 16:56
  • $\begingroup$ do you know how the NLA works? If not, it might help you, if you do know, why don't you have what you want with NLA? $\endgroup$ – moonboots Mar 31 at 17:17
  • $\begingroup$ @moonboots: Never worked with NLA in Blender to date. I know what it is, and will check it out, thanks. $\endgroup$ – Metin Seven Apr 1 at 6:08
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There is the addon Animation Replicator with Offset that seems to do what you want.

I have used it before with success to create a series of objects that slowly rotate one by one in sequence.

While still relying on an add-on to create the objects, it is a "use it once and discard" type of add-on. It just created regular Blender objects with animations. Once it has done its work, you don't need to have the addon permanently installed for it to work properly, and you can share or reopen the file freely without losing your work.

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    $\begingroup$ Thanks Duarte! I'm afraid that Arewo has become dated and won't work in Blender 2.8, but I guess I'll go for Animation Nodes or Animax, both of which can do similar things. $\endgroup$ – Metin Seven Mar 31 at 17:01

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