How can I change the origin of an armature without the body melting? I'm working on a FBX armature in 2.8. I've tried all the set origin choices but nothing works.enter image description here


Did you try setting the origin with the shortcut CTRL + SHIFT + ALT + C. It works in blender 2.79.

| improve this answer | |
  • $\begingroup$ Keyboard shortcuts have changed in 2.8. Changing the origin to the cursor no longer works with that shortcut. $\endgroup$ – user1853 Mar 31 '19 at 11:22
  • $\begingroup$ Take a look of this video (youtu.be/n7ACJ7EUhyo) $\endgroup$ – jerry Mar 31 '19 at 11:28
  • $\begingroup$ I tried changing the origin to every option and none of them worked. I had to delete the armature. $\endgroup$ – S. James Apr 1 '19 at 14:33

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.