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How can I change the origin of an armature without the body melting? I'm working on a FBX armature in 2.8. I've tried all the set origin choices but nothing works.enter image description here

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Did you try setting the origin with the shortcut CTRL + SHIFT + ALT + C. It works in blender 2.79.

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  • $\begingroup$ Keyboard shortcuts have changed in 2.8. Changing the origin to the cursor no longer works with that shortcut. $\endgroup$ – cegaton Mar 31 at 11:22
  • $\begingroup$ Take a look of this video (youtu.be/n7ACJ7EUhyo) $\endgroup$ – jerry Mar 31 at 11:28
  • $\begingroup$ I tried changing the origin to every option and none of them worked. I had to delete the armature. $\endgroup$ – S. James Apr 1 at 14:33

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