I'm trying to rotate an object around one (arbitrary) axis using a child of constraint. Next, I want to 'let go' (i.e. set influence to zero), rotate the object along the global Z axis then 'grab' (i.e. set influence to 1), and rotate the object a second time along the same axis used in the first rotation. I've tried adding empties and also experimented with visual transform, but can't seem to get it sorted out.
What am I missing?
Best regards, Andrew