I'm not even sure how to word this question but here we go. So im trying to have one of my character fire a ki blast from his palm (anime style). Now in terms of the effects. Would i do that while animating my models or would i model and animate the blast itself during the composite phase of my project??


if you are on 2.8, animate the blast. use emission. model it. use bloom effect. If you're on 2.79 do it on post.

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  • $\begingroup$ I'm using 2.79. What do you mean by do it on post?? $\endgroup$ – Mugen893 Mar 31 '19 at 4:11
  • $\begingroup$ I mean you can use mask to create a roto shape on your finalized animation. You (draw) on the compositor. $\endgroup$ – Pierre Schiller Mar 31 '19 at 20:33

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