I'm trying to have one of my character fire a ki blast from his palm (anime style). Now in terms of the effects would i do that while animating my models or would i model and animate the blast itself during the composite phase of my project?
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$\begingroup$ Please use the edit link at the bottom of your question (i.sstatic.net/lXFuK.png) and use the tools from this site to upload reference images of what you want to achieve. See How to upload an image to a post? $\endgroup$– user1853Commented Mar 30, 2019 at 16:50
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if you are on 2.8, animate the blast. use emission. model it. use bloom effect. If you're on 2.79 do it on post.
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$\begingroup$ I'm using 2.79. What do you mean by do it on post?? $\endgroup$– Mugen893Commented Mar 31, 2019 at 4:11
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1$\begingroup$ I mean you can use mask to create a roto shape on your finalized animation. You (draw) on the compositor. $\endgroup$ Commented Mar 31, 2019 at 20:33