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I'm trying to have one of my character fire a ki blast from his palm (anime style). Now in terms of the effects would i do that while animating my models or would i model and animate the blast itself during the composite phase of my project?

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if you are on 2.8, animate the blast. use emission. model it. use bloom effect. If you're on 2.79 do it on post.

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  • $\begingroup$ I'm using 2.79. What do you mean by do it on post?? $\endgroup$
    – Mugen893
    Mar 31, 2019 at 4:11
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    $\begingroup$ I mean you can use mask to create a roto shape on your finalized animation. You (draw) on the compositor. $\endgroup$ Mar 31, 2019 at 20:33

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