I have a house with textures in a blend file. The house consists of a bunch of different objects also including different materials/textures and i want to create a single textured object to import into a game. The textures doesnt show up in blender render i dont know why but maybe this is my problem.
I think baking is the way i have to go and followed a tutorial on how to bake a texture https://www.youtube.com/watch?v=H7bjdWu9OGs but without the result. Cant i do that with cycles rendering or havent i followed the tutorial correct?