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I've seen artist using incredibly complex geometry using strategically placed cages with subdivision surfaces applied. What do you call the technique used to modeling complex geometry using very minimal cages?

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    $\begingroup$ What are very minimal cages, can you clarify with picture? $\endgroup$ – Jaroslav Jerryno Novotny Mar 29 at 22:41
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    $\begingroup$ Modeling from zero? Manipulating a finished work further? You may want to see the Lattice Modifier, Mesh Deform Modifier, Sculpting. $\endgroup$ – atomicbezierslinger Mar 29 at 23:12
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    $\begingroup$ wiki.polycount.com/wiki/Subdivision_Surface_Modeling $\endgroup$ – Jackdaw Mar 30 at 8:34
  • $\begingroup$ a technique using subdivision mod to create complex shapes using a incredibly small amounts of cuts. the created cage seems so basic, it appears deformed without the sub mod. $\endgroup$ – Gustavo Guzman Mar 31 at 0:47
  • $\begingroup$ Its a very minimalistic way of box modeling, prior to subdivision. $\endgroup$ – Gustavo Guzman Mar 31 at 0:55

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