Hi I am trying to import a height-map and create a 3d model of it, but when I import it the resolution of it is very low. I've seen it done in youtube videos and it seems I am doing the exact same, but their image imports at a much higher resolution and therefore they get much more detail in their model. My heightmap is 2017x2017 pixels. Anyone knows why this is happening?

I am very new to blender. I added a plane, a subdivision surface and a displace modifier

enter image description here


You need more vertices in the original plane.

The number of subdivisions in the mesh will be directly proportional with the level of detail for your displacement.

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  • $\begingroup$ Thank you that worked :) $\endgroup$ – Bigzer Mar 29 '19 at 22:12

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