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I am trying to join this rig with this mesh and no luck.

What am I doing wrong? All I get is an error message that says no mesh data to join even though I can clearly see the mesh. still having an issue the file can be found here. https://drive.google.com/open?id=1ThmLzTIZvY4pbW_cmrk5B5CqjYMlXXvC

enter image description here

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    $\begingroup$ Typically when we see a picture of an armature and a mesh, the reader thinks, the armature will control the mesh ... via mesh with armature [parent] with automatic weights. Then a leg bone will rotate the leg part of the mesh. Are you binding a mesh to an armature? When I hear the word [join] in Blender, I think of two meshes being joined. Are you clear about those two different concepts? $\endgroup$ Mar 29 '19 at 19:58
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    $\begingroup$ If you try to join mesh with armature that's exactly what the message you'll see. Both objects to be joined need to be mesh objects. In case of armature and rigging mesh object is parented to armature instead. $\endgroup$
    – Mr Zak
    Mar 29 '19 at 20:09
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    $\begingroup$ Here is a tutorial. youtu.be/GvG39bGEsKI $\endgroup$ Mar 29 '19 at 20:16
  • $\begingroup$ If your goal is to bind a mesh to an armature you probably want to change the title of your question. Example .... How do I bind a mesh to an armature? $\endgroup$ Mar 29 '19 at 20:22
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    $\begingroup$ The armature is not joined to a mesh, they are different kinds of objects, incompatible kinds of data. Armatures are parented to objets so that they can control deformations $\endgroup$
    – user1853
    Mar 29 '19 at 20:39

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