When trying to generate the rig I get this error message. I re-rigged this several times, each time where I delete the face. I did a test by just trying to generate a rig by just deleting the face bones and clicking generate and it worked, but when I pose it and put the bones in place this error seems to reoccur.
Here is the raw error text:
Traceback (most recent call last): File "X:\2.79\scripts\addons\rigify\ui.py", line 753, in execute generate.generate_rig(context, context.object) File "X:\2.79\scripts\addons\rigify\generate.py", line 361, in generate_rig raise e File "X:\2.79\scripts\addons\rigify\generate.py", line 338, in generate_rig rigs += get_bone_rigs(obj, bone) File "X:\2.79\scripts\addons\rigify\generate.py", line 625, in get_bone_rigs rig = get_rig_type(rig_type).Rig(obj, bone_name, params) File "X:\2.79\scripts\addons\rigify\rigs\faces\super_face.py", line 44, in init grand_children += connected_children_names( self.obj, child ) File "X:\2.79\scripts\addons\rigify\utils.py", line 931, in connected_children_names bone = obj.data.bones[bone_name] KeyError: 'bpy_prop_collection[key]: key "ORG-nose" not found'
The only experience I've had with blender so far is this making a donut tutorial series on youtube so any help at all is hugely appreciated. My goal is to learn how to rig things properly so I can pose 3D prints or maybe even animate in the future.