I have an SVG that i made into an outline of an object (shape of Texas), but when i go to add a skirt / border to it the shrink/fatten leaves gaps in the border. Is there a way to expand a face evenly to where I get a smooth border.
Here are the steps I have taken
- Import SVG and create mesh object
- extruded the object so it has height
- selected the top faces so i can extrude again to have a smaller face for the border
- selected the smaller face from the step above and selected Shirnk/Fatten
Expected results: I would like a smooth lip on the outside of the very top portion of an outline of an object As you can see on sharp outside corners there are gaps and on sharp inside corners it expands into the interior of the shape.