0
$\begingroup$

I got some mesh by particle.

(particle > Render > Dupi Object > 'ctrl+shift+A')

And I make a Armature, and parent meshes on that. But..

enter image description here

enter image description here

enter image description here

enter image description here

enter image description here

enter image description here

I want to attach each vertex (in mesh) on each bones.
(so I used 'Set Parent to - with Automatic Weights')

But They moved like they were one object.

I want to treat them like normal polygon mesh, but they still have particle properties I think.
And I can't remove that properties.......
(because I don't know what is that)

Please help me. How can I attach them on armature with Automatic Weights like normal polygon mesh?

$\endgroup$
0
$\begingroup$

I got the answer.
They have multi user data. So they have set as like one object.

Unlink short Key = U 'make single user > object and data'

$\endgroup$

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.