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I'm Modelling a car in which i'm getting a black shading while in rendered mode. i've tried deleting the faces but still im getting those black shades.

enter image description here

enter image description here

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    $\begingroup$ it doesn't look like a normal problem, maybe you've smoothed in the left panel and enabled the auto-smooth option in the Properties panel > Data > Normals. So either increase or decrease the angle value, it determines the angle under which the smoothing happens, or simply deactivate smooth shading? It depends on what you want actually $\endgroup$ – moonboots Mar 26 '19 at 12:37
  • $\begingroup$ ThankYou..I'll try that@moonboots $\endgroup$ – ashwith Mar 26 '19 at 12:47
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Try the following solutions

  1. Maybe just because of the Smooth Shading applied for a low poly 3D model: Your model is currently at a low poly stage so change it into high res model or remove smooth shading until you add in more details to the model(maybe at least till you add subsurfs).

  2. Normals Issue: Try recalculating the normals -> enter edit mode and select all then press Ctrl+N key

  3. Duplicate Vertices or edges issue: Enter into edit mode and select all, then press W key and click on Remove doubles

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