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I've met a problem while performing your steps I have a model with several materials and textures Several materials

Thus I have had this picture before my steps

Before bake

  1. Then I selected all vertexes in edit mode
  2. Made UV-unwrap
  3. In UV Editor made :Pack Islands
  4. Baked using default settings: Properties-Render-Render Engine (Cycles)-Bske type (Normal)
  5. Baked...

And after this consequence I got this:

After bake

Could you tell me the steps I made wrong? How to put single texture on a model?

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