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In shader editor, how can I see the preview of the shader or any nodes without its being applied to objects? something like 'viewer' node in compositing editor. Right now if I have a lot of 'image texture' nodes in the shader editor, I can't really tell what it is until I connect to the shader network or I have to zoom into the node and check the file path then view it in an image editor? this is really slow. when I select the image texture node, should be a preview in the side panel or anywhere else to see the thumbnail. Any tips? is there any better way to do it?

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    $\begingroup$ Have you enabled the Node Wrangler Add-on? It is in the built-in set, in User Preferences. $\endgroup$
    – rob
    Mar 26, 2019 at 8:39
  • $\begingroup$ yes, i can have the viewer node (wrangler) , but still it has to be applied to 3d object in the scene right ? can i throw that viewer output to the image editor ? $\endgroup$
    – andio
    Mar 26, 2019 at 9:35
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    $\begingroup$ CTRL+SHIFT+Left Click will create a Node Wrangle Viewer node that is used in the Preview and the Render View. Does that work for you? $\endgroup$
    – rob
    Mar 26, 2019 at 10:49
  • $\begingroup$ it will create a viewer node but not showing up in render view. i can only see it in 3d viewport. $\endgroup$
    – andio
    Mar 26, 2019 at 11:02

1 Answer 1

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Sounds like you are asking for ⌃ Ctrl + ⇧ Shift + LMB LMB.

Click the final shader, whatever feeds Material Output, to go back to normal.

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