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In shader editor , how can i see the preview of the shader or any nodes without it's being applied to objects ? something like 'viewer' node in compositing editor. Right now if i have lot of 'image texture' nodes in the shader editor, i can't really tell what it is until i connect to the shader network or i have to zoom into the node and check the file path then view it in image editor ? this is really slow. when i select image texture node , should be a preview in the side panel or anywhere else to see the thumbnail. Any tips ? is there any better way to do it ?

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  • $\begingroup$ Have you enabled the Node Wrangler Add-on? It is in the built-in set, in User Preferences. $\endgroup$ – rob Mar 26 at 8:39
  • $\begingroup$ yes, i can have the viewer node (wrangler) , but still it has to be applied to 3d object in the scene right ? can i throw that viewer output to the image editor ? $\endgroup$ – andio Mar 26 at 9:35
  • $\begingroup$ CTRL+SHIFT+Left Click will create a Node Wrangle Viewer node that is used in the Preview and the Render View. Does that work for you? $\endgroup$ – rob Mar 26 at 10:49
  • $\begingroup$ it will create a viewer node but not showing up in render view. i can only see it in 3d viewport. $\endgroup$ – andio Mar 26 at 11:02

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