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The pictures are pretty much self explanatory:enter image description here

Points of the circle are clearly equally distributed but still when I select them all in edit mode the origin of selection is not at the center of the circle! And this creates great problem like asymmetrical scaling as shown below:enter image description here

So why is this happening and how to get rid of this problem?

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From your screenshot I see that you have selected 147 vertexes.

enter image description here

But it's looks like your circle has 32 vertexes. So I conclude that some of vertexes are off screen. But if it's not so, I think some vertexes are "doubles", that means you have several vertexes on same position. In this case you can:

  1. Remove double vertexes (menu W -> Remove Doubles)
  2. Or use Bounding Box center instead of Median point as a center of transformation (,):

enter image description here

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  • $\begingroup$ That was the problem! It solved, thanks a lot. $\endgroup$ – NewStudent Mar 25 at 9:43

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