I create a lot of technical animations and as such there are time delays between some transitions to make the presentation flow nicely. For example a device assembly scene where some components go together and between each component animation there is a 1 second gap. In this case for 25 frames, or whatever the frame rate is, each will be rendered. Adding another 40 minutes render time to each of these seconds, in my case.
Is there a way in blender to copy and repeat the previously rendered frame for those 25 frames where practically nothing happens, apart from showing a static image to the viewer for a second.
It would be great if someone could point me into the right direction so I could save many hours of render time that is really a waste.
I normally render into PNG and create a movie file from that in blender, if that would make a difference with possible solution.