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I am new to blender so I am trying to learn the basics so bear with me while I try to explain this. I am trying to extrude a face to a single point to make a spikey-looking shape and I only seem to be able to extrude the face outwards keeping the face the same size but I actually want the face to extrude to a point or vertex. The object that has been extruded incorrectly

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One way is to use Vertices > Merge (or Alt+M) > Collapse to turn multiple selected faces into multiple vertices:

enter image description here

Collapse

Every island of selected vertices (connected by selected edges) will merge on its own median center, leaving one vertex per island.

Merging vertices

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  • $\begingroup$ I'm upvoting this post because the GIF is so satisfying to watch! $\endgroup$ – Ian Rehwinkel Mar 25 at 12:58
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you can extrude the faces and then scale them, you can change your pivot point to individual origin so that you scale the faces individually.

enter image description here

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    $\begingroup$ ...and then "remove doubles" to merge the overlapping vertices. $\endgroup$ – ApproachingDarknessFish Mar 25 at 5:53

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