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This question already has an answer here:

In previous versions of blender you could have the background image be always lined up with the camera, so it was possible to align the 3D view to match with the perspective of a reference image. Example from this link

enter image description here

in 2.8

enter image description here

Is there a setting I don't know to do this? I really would love to avoid using constraints on the empty.

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marked as duplicate by Duarte Farrajota Ramos, metaphor_set, Sazerac, David Apr 4 at 4:16

This question has been asked before and already has an answer. If those answers do not fully address your question, please ask a new question.

  • $\begingroup$ See point 2 in my answer $\endgroup$ – Duarte Farrajota Ramos Mar 24 at 2:42
  • $\begingroup$ So, @DuarteFarrajotaRamos I'm sorry I just don't get it. How do I do what is shown on the first gif? where the camera moves, but the background image stays put? $\endgroup$ – cegaton Mar 24 at 2:48
  • $\begingroup$ You have to use the new Camera background image feature in 2.8. The image is added directly on a camera object instead of an empty. Select a camera object and choose it from the object data tab $\endgroup$ – Duarte Farrajota Ramos Mar 24 at 2:53
  • $\begingroup$ Let us continue this discussion in chat. $\endgroup$ – cegaton Mar 24 at 2:58
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With the camera selected, find the camera settings in the Properties window.

Enable Camera background.

Select the image.

enter image description here

The image will now show when using camera view.

enter image description here

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