I'm trying to get my model's head to pose correctly but when I try to pose it, some of the face (eyes) stays in one spot.

Here's the blender file:

Head up Head up

Head to side Head to side

Head normal Head normal

  • $\begingroup$ Hi and welcome to Blender Stackexchange. Please use blend-exchange to upload .blend files. Files on other services tend to "vanish", thus rendering your question and possible answers practically useless in the future. Please use the edit link below your question to edit your post. Also, adding images would help us a lot to understand your problem. $\endgroup$ Mar 23 '19 at 17:21
  • $\begingroup$ Thank you for informing me of blender-exchange. I have updated the post with pictures as well as the blender-exchange link. $\endgroup$
    – Azrathios
    Mar 23 '19 at 17:45

What happened was, the "neck" vertex group had some weight painting from the "head" vertex group. All I had to do was select the "neck" vertex group and subtract from it.


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