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For a HUD I'm making I would like the ammo to be displayed based on an image instead of text. How do I link what image is being displayed on a plane (a texture) based on a property?

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  • $\begingroup$ You could also try a png sequence. $\endgroup$ – user4983 Jun 27 '14 at 3:13
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Figured it out. I made multiple planes and assigned different textures to each, then changed the visibility of each plane based on the property.

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