I'm importing an SVG file into my scene using bpy. But after importing, the curve is not selected nor active. Here is wat I am doing:

path = '/path/fo/file/'
file = 'contour.svg'

bpy.ops.import_curve.svg(filepath = path + file)

Can I just assume that the newly imported object is always the last one in the objects array? So that I can grab it like this:

active_object = bpy.context.scene.objects[-1]

Or is there a better way?


You can store the names of the objects before and after importing and find the difference to make sure you have the latest one:

import bpy
C = bpy.context

# Names of all objects before importing the SVG
names_pre_import = set([ o.name for o in C.scene.objects ])

# Import SVG as curve
fp = '/mylocalpath/svgcurve.svg'
bpy.ops.import_curve.svg(filepath = fp)

# Names of all objects after importing the SVG
names_post_import = set([ o.name for o in C.scene.objects ])

# Perform set difference to find the new name and store it
new_object_name = names_post_import.difference( names_pre_import ).pop()

# Reference new object
o = C.scene.objects[ new_object_name ]

# Set as selected and active in Blender 2.7x
o.select = True
C.scene.objects.active = o

# Set as selected and active in Blender 2.8
# o.select_set(True)
# C.view_layer.objects.active = o
  • 1
    $\begingroup$ Howdy 'Lousky. Related blender.stackexchange.com/a/48281/15543 This is prob a better way, or patching the importer to make it follow a more default behaviour and return the curves selected. btw Having issues with this addon in 2.8 setting the diffuse color, working ok at your end? $\endgroup$ – batFINGER Mar 22 '19 at 4:44
  • $\begingroup$ Thanks @batFINGER. Are you having trouble with the import SVG as curve? I could change the color after importing. $\endgroup$ – TLousky Mar 22 '19 at 15:46
  • $\begingroup$ My 2.8 build the importer is throwing an error when attempting to import blender.svg . Will check I've updated the addon repo correctly on next build. $\endgroup$ – batFINGER Mar 22 '19 at 15:59

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