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I did Blender's "Automatic weight". I set two bones in a simple cylinder and did Automatic weight. The weight has been set successfully. However, the vertex of weight 0 is not zero. It is blank.

Brushes 0weight with the brush tool, and its vertex is input 0 for weight value. But, If more the number of vertices..

Can I automatically enter 0 for weight value instead of blank for weight 0?

Please tell me how if someone know.

enter image description here (Both images activate Bone1)

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